SAND Raiders Guides

Correct as of Update #6 · 2026-08-03

Update history

Every entry below comes from the developer's own Steam announcements, with their own publication dates. Each one is marked still current or superseded, so you can tell whether something you read elsewhere still applies.

Correct as of Update #6 · 2026-08-03

There is no version number to quote. The developer labels releases by update number and date only — no build string, no semver, nothing in the client. So that is how we stamp pages: Update #6 · 2026-08-03. If you see a guide citing a version like “0.9.4”, that string appears in exactly one publisher support article and does not line up with the update numbering.

Timeline

Newest first. 12 announcements, 2026-07-02 to 2026-08-03.

  1. 2026-08-03Update #6Still current

    Trampler capture reactivated; the ownership device now survives destruction of the Captain’s compartment. Added a Duo only queue and redefined crew brackets — Small Crews are teams of 3–4, Large Crews 5–6. Rod-boost and leg-stun maneuverability scaling introduced. The extraction icon now shows on zone entry.

  2. 2026-07-31Mission Update — Trampler CaptureSuperseded by Update #6

    Explained the capture disable as a deliberate anti-cheat measure and committed to not deactivating it again once restored.

  3. 2026-07-25Ban Wave OverviewStill current

    An enforcement report from the developer.

  4. 2026-07-24Update #5Still current

    Artifact rebalance: sphere shield made impenetrable from both sides, HP raised 15,000 → 25,000; activated artifacts destroyable at 900 HP and instantly by an EMP Wave; WOK Bomb immune to Infantry and Siege but destroyable by EMP. Fixed a box duplication exploit and an extraction softlock for teams of 2+. BattlEye improvements and terrain streaming optimization.

  5. 2026-07-23Mission UpdateStill current

    A status communication from the developer.

  6. 2026-07-18Anti-Cheat Phase OneStill current

    First phase of the movement and interaction validation rewrite.

  7. 2026-07-17Community Q&AStill current

    Around 18 developer answers covering wipes, crossplay, matchmaking, anti-cheat, server stability, trading, customization and quests. The single most detailed source in the game’s public record so far.

  8. 2026-07-14Update #4Still current

    An update plus a brief mission update.

  9. 2026-07-12Hotfix — Capture DisabledSuperseded by Update #6

    Trampler capture disabled as a temporary anti-cheat measure against no-clip and teleport exploits.

  10. 2026-07-10Update #3Still current

    Hit-registration fixes; a new island, Halbmond; and a new compartment, Crow’s Nest.

  11. 2026-07-03Update #2Superseded by Update #5

    Re-deployed after a rollback. Sell-price changes: energy rod 450 → 50; Canned Sea Deer XL 100 → 500; MedKit 50 → 20; Small Valuables 3 → 4; Valuables 6 → 7. Ironclad Crate slots changed from 12 medium to 1 large + 11 medium.

  12. 2026-07-02Update #2 RollbackSuperseded by Update #2

    Update #2 was pulled shortly after release, then re-deployed the next day.

What “superseded” means here

It does not mean the entry was wrong when it shipped. It means a later update changed the same thing, so advice written against it no longer describes the live game. The clearest case is the 2026-07-12 hotfix that disabled Trampler capture: correct for three weeks, then reversed by Update #6 on 2026-08-03. Guides published in that window still say capture is unavailable.

One gap worth knowing about

Early Access opened on 2026-06-22, and the announcement feed we read begins on 2026-07-02 with the Update #2 rollback. Update #1 and the launch-day notes are not in the range we retrieved, so this timeline is complete from Update #2 onward rather than from launch.